Google Developers - Channel
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Discover the expanded Material Design motion guidelines - Google I/O 2016
Motion plays a key role in bringing material design to life. Material uses motion to educate the ... -
Google I/O 2012 - Spatial Data Visualization
Brendan Kenny, Enoch Lau Maps were among the first data visualizations, but they can also provid... -
Let’s Write a Pipeline - Machine Learning Recipes #4
In this episode, we’ll write a basic pipeline for supervised learning with just 12 lines of code.... -
Designing & Developing for the Daydream Controller - Google I/O 2016
The Daydream controller connects people to their environment by enabling them to grab objects, ma... -
How design sprints are flexing for success - Google I/O 2016
Design Sprints are a proven process to help answer critical business questions and ensure that yo... -
Writing Our First Classifier - Machine Learning Recipes #5
Welcome back! It's time to write our first classifier. This is a milestone if you’re new to machi... -
VR at Google - Google I/O 2016
An overview of what we have built, what we have learned, and where we are headed. See all the ta... -
The year ahead in Global Tech Policy, and why it matters to you - Google I/O 2016
All around the world, governments are poised to implement new laws and regulations that will shap... -
Interstitial Ad Best Practices - Mobile Ads Garage #5
Welcome back to the Mobile Ads Garage, a YouTube series where we’ll show you the nuts and bolts o... -
Lightweight real world interactions with the Physical Web - Google I/O 2016
Connected devices are becoming ubiquitous. To enable users to quickly and easily communicate with... -
Google Maps APIs: Location Features in Web Sites
Learn to use the Google Maps APIs to add maps and location features into your website. Create Str... -
Post I/O Event - #AskFirebaseLive
Join us as Martin Omander hosts a two-hour live #AskFirebase session with Magnus Hyttsten, James ...