Game Informer - Channel
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What's Changing in Gears of War: Judgment
Epic's director of production Rod Fergusson talks about changing the Gears of War formula for Gea... -
Answering Mass Effect Andromeda's Lingering Questions
In this special edition of Game Informer's podcast, Ben Hanson interviews Mass Effect Andromeda's... -
Watch Us Kill Hitler 4 Different Ways In Sniper Elite 3
We set off back to Africa to take out the sinister dictator in a variety of gruesome ways. -
Writing Uncharted 4: A Thief's End
Creative director Neil Druckmann and writer Josh Scherr talk about the writing process for Unchar... -
Full Sony E3 Press Conference 2015 With Commentary
Sony's E3 showing had many surprises and a strong game showcase. Join Jeff Marchiafava and Matt M... -
GI Live - Playstation VR
Archive from our 10/5/16 livestream. Game Informer's Andrew Reiner and Kyle Hilliard play through... -
The Canceled Darth Maul Game
Game Informer's Andrew Reiner and Joe Juba talk about what happened to the ambitious Darth Maul g... -
How Titanfall 2 Improves Upon The Original
At E3 2016, Game Informer speaks with Drew McCoy and Steve Fukuda from Respawn about the lessons ... -
Richard Garriott, Felicia Day, and Greg Kasavin Talk Ultima
Greg Kasavin, creative director of Bastion and Transistor, joins his friend Felicia Day at E3 201... -
David Cage on Self-Doubt and Ueda's Work
The director for Beyond: Two Souls talks about doubting his approach to game design and which oth... -
Casey Hudson Interview - How Mass Effect Began
Mass Effect's director Casey Hudson talks about how how the franchise began and what he sees as i... -
The Gruesome Level Design Of Doom
Game Director Marty Stratton and Creative Director Hugo Martin reveal the three distinct zones in...