Game Informer - Channel
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Watch Every Dragon Ball FighterZ Character's Ultimate Attack (So Far)
As part of Game Informer's month of exclusive coverage on Dragon Ball FighterZ from Bandai Namco ... -
Digitizing Seattle: Infamous Second Son's New Playground
Why did Sucker Punch choose Seattle as the setting for the new game? Watch our video feature to h... -
Phoenix Labs Talks Dauntless' New Expansion
In this excerpt from The Game Informer Show podcast, Phoenix Labs' community manager Ian Tornay a... -
Bethesda's Todd Howard on the Evolution of The Elder Scrolls Series
Bethesda Game Studios director Todd Howard talks about the evolution of the Elder Scrolls series ... -
Star Wars Combat Gameplay Of Disney Infinity 3.0
Get an extended look at the Star Wars characters in action in this gameplay footage from Disney I... -
The Surprising Gameplay Possibilities Of Arkane's Prey
In this Game Informer interview, Prey's lead designer Ricardo Bare from Arkane Studios (creators ... -
Designing Mad Max's New Gameplay
Game director Frank Rooke and senior producer John Fuller talk about the process of designing the... -
Game Informer's Grand Theft Auto V Demo Impressions
Game Informer's editor-in-chief Andy McNamara and Matt Bertz and Matt Helgeson talk about their v... -
Hidetaka Miyazaki Watches Twitch Plays Dark Souls
On 8/21/15, the creator of Dark Souls Hidetaka Miyazaki watches Twitch Plays Dark Souls for the f... -
What's Wrong With EA?
In this excerpt from The Game Informer Show podcast, Ben Hanson, Kyle Hilliard, Javy Gwaltney, An... -
The Future of Far Cry
Far Cry's executive producer Dan Hay and Far Cry 4's narrative director Mark Thompson talk about ... -
Why We're Looking Forward To The Zelda-Inspired Hob
Hob, the upcoming action game from Runic Games, holds many secrets beneath its beautiful art styl...