Star Wars: Reflections | official Unreal Engine real-time ray-tracing demo (2018)

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yes, this is rendered in real-time!
This demonstration is a collaboration between Epic’s ray tracing experts, NVIDIA GPU engineers and the creative artistry of ILMxLAB.
Peek into the future of real-time computer graphics with “Reflections,” the first demonstration of real-time raytracing in Unreal Engine 4 using Microsoft’s new DXR framework and NVIDIA RTX technology for Volta GPUs. The Reflections demo illustrates the next-gen experimental lighting and rendering techniques in Unreal Engine.
you can check out the ful Making Of... presentation here:
Get an in-depth view of next-gen experimental lighting and rendering techniques that went into the ‘Reflections' demo, where lighting is moved around a scene interactively as ray-traced effects, including shadows and photorealistic reflections, render in real time.
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