Google I/O 2013 - High Performance Audio

Video Channel
Please help us to find bad videos. Broken or unappropriated video content?
Glenn Kasten, Ian Ni-Lewis, Raph Levien
It'€™s not that hard to play a background soundtrack in your mobile game app, or to play short clips of sound in response to user actions. But how about responsive reliable audio, that doesn'€™t glitch, works well across a range of devices, and doesn'€™t eat up your user's battery? Oh, and is lower latency too? It turns out that's not so easy. We'€™ll share our own experiences with the Android platform and apps, discuss the problem areas and the work we’ve been doing in the platform, and give some techniques you can apply now in your own apps. We assume you'€™re familiar with OpenSL ES and audio terminology.
For all I/O 2013 sessions, go to
Fpvracer.lt is not the owner of this text/video/image/photo content, the real source of content is Youtube.com and user declared in this page publication as Youtube.com user, if you have any question about video removal, what was shared by open community, please contact Youtube.com directly or report bad/not working video links directly to video owner on Youtube.com. Removed video from Youtube.com will also be removed from here.