What did the original creators of Final Fantasy VII intend for the game to look like? And why can't a game as big as Final Fantasy VII work as a single release today?
We post this podcast every Wednesday morning at 5:00am MT!
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Timecodes:
- Was realism the intended look for FF7? - 3:52
- Tetsuya Nomura says that Kingdom Hearts 3 & Final Fantasy VII are still a ways off - 22:49
- World scale in RPG's, the Final Fantasy VII Remake (+Some FFXV discussion) - 39:48
- Nintendo Switch predictions - 1:07:34
- Scalebound has been cancelled - 1:40:48
- Our favorite games based on movies - 1:52:46
- Subtleties in Japanese storytelling - 2:00:53
- What game best represents video games as art? - 2:22:04
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